Language: C++ / SFML
Description:
A platformer game made with C++, using the SFML library.
During the creation process, I learnt how to implement simple physics and my own static functions. Player and enemy animations were created using a sprite sheet that varies depending on the entity's state.
It was a very enjoyable project and one of my favourites; the primary adjustment I would make is to create the map using a tiled map and to include more levels.
